Cinematics Artist – Realtime / Unreal Engine
- Craft high-quality cinematic sequences in Unreal Engine for games, film, or broadcast
- Drive camera work, lighting, and staging to deliver movie-quality storytelling in realtime
- Collaborate with directors and animators to translate scripts/storyboards into polished shots
- Optimise assets and scenes without sacrificing visual fidelity
- Work with sequencer, blueprints, and post-process pipelines in UE5
- Maintain consistency in look, tone, and style across cinematic deliverables
Realtime Artist – Generalist
- Create and integrate a broad range of assets — environments, props, characters, and FX — into realtime engines
- Comfortable across the full pipeline: modelling, texturing, lighting, and scene assembly
- Adapt quickly across project types, filling gaps wherever the team needs support
- Optimise assets to hit performance budgets across target platforms
- Collaborate across departments to ensure cohesive visual output
- Troubleshoot and problem-solve across disciplines as needed